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VFX Artist

Rogueside is looking for a talented VFX artist to help build our future games.

What You Will Do:

  • Design and implement visual effects that communicate essential gameplay elements.
  • Balance visual impact of effects with gameplay clarity.
  • Implement creative optimization solutions without sacrificing visual quality.
  • Identify and document best practices for a Real-Time VFX workflow.
  • Partner with art and design teams to concept, prototype and implement real-tIme VFX.
  • Partner with art, design  and engineering teams to solve cross disciplinary challenges.

Skills & Requirements


  • Experience in creating VFX on at least 1 shipped title.
  • Familiarity with UE4 and Unity.
  • Familiarity with creation and optimization of custom shaders, materials and textures. 
  • Impeccable organizational and problem solving skills.
  • Proficiency in VFX fundamentals for combat games including timing, shape language, and colour theory.
  • Skills in Photoshop and Maya or other 3D Software.
  • Deep passion for games and player experience.

Bonus Points:

  • Knowledge of Unreal Skeleton, Animation and Montage system.
  • Experience writing Shader/GPU code with HLSL, GLSL, or unity shaderlab.
  • SFX Experience.
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